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AI Insights · Timothy · September 2021

Top 5 Science Games on iOS in Sweden: Q3 2021 Performance

Explore the performance of the top 5 science games on iOS in Sweden during Q3 2021, including trends in downloads, revenue, and active users.

Top 5 Science Games on iOS in Sweden: Q3 2021 Performance

The third quarter of 2021 saw notable trends among the top science games on iOS in Sweden. Let's delve into the performance metrics for some of the leading titles, as provided by Sensor Tower.

Plague Inc. by Ndemic Creations saw its weekly revenue fluctuate throughout the quarter, peaking at around $300 in late July before declining to a low of approximately $98 in late August. Downloads for the game remained relatively stable, averaging around 70-80 per week, with a slight dip in August. Active users also followed a similar trend, starting at 156 in late June and dipping to a low of 124 in early September, before recovering to 148 by the end of the quarter.

Cell to Singularity: Evolution from Computer Lunch showed significant revenue growth, particularly in late August when it spiked to $179, followed by a steady performance around $150 towards the end of September. However, downloads saw a more erratic pattern, starting strong at 74 in early July and dropping to as low as 16 in late August. Active users peaked mid-quarter at 284 and gradually declined to 198 by the end of September.

Cell Expansion Wars by MOBIRIX experienced a varied revenue stream, with notable peaks at $183 in early July and $98 at the end of August. Active users for this title saw a gradual decline from 94 in late June to 69 by the end of September, while downloads remained minimal throughout the quarter.

Jetpack Joyride by Halfbrick Studios had an impressive performance with a notable increase in weekly revenue, peaking at $126 in the final week of September. Weekly downloads experienced a significant spike, reaching over 1K in mid-September. The game also maintained a high number of active users, peaking at 4911 in the third week of September.

Lastly, Idle Human from Green Panda Games showed consistent revenue growth, peaking at $62 in late August. Downloads were relatively low but saw a slight increase towards the end of the quarter. Active users for this game started at 368 and saw a gradual decline, ending the quarter at 189.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2021